Dev Log 15 - Progress update

Discussion in 'Developers Blog' started by GameObject, Oct 3, 2015.

  1. GameObject

    GameObject Administrator
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    Hey everyone, I hope you all had a great week. This past week we spent more time figuring out a few bugs with chunk loading and object pooling. We're still working on fixing a few problems to make things work a bit better to optimize the chunks. This week we also added in a few animations to make chunk loading a little more smooth visually as well as block mining animations! :) We also began the foundation of building voxel based buildable vehicles - although this won't be released in pre-alpha, I couldn't help but spend a night starting to add this in. More to come soon, just a short post today!

    blocklings prealpha.png
     
    MrWolfPixel and Desi like this.
  2. Desi

    Desi New Member

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    It looks great :cool:
     
    GameObject and Kane Hart like this.

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