Hey everyone, I hope you all had a great week. This past week we spent more time figuring out a few bugs with chunk loading and object pooling. We're still working on fixing a few problems to make things work a bit better to optimize the chunks. This week we also added in a few animations to make chunk loading a little more smooth visually as well as block mining animations! We also began the foundation of building voxel based buildable vehicles - although this won't be released in pre-alpha, I couldn't help but spend a night starting to add this in. More to come soon, just a short post today!